OK, so I have been too busy recently to ramble properly and random posts don't always please my audience!
So what has been keeping me busy?
Well I have caught up on some of my Sky+ backlog. I finished all the series of Spooks and am up to date with Torchwood.
Spooks is still my favourite thing on TV (well it isn't on any more, but you get my meaning) and Torchwood is a bit odd! I think I like it. It is a bit gruesome and I probably won't tire of the lesbian kisses for a while, but John Barrowman's lead character annoys the crap out of me! I hope we get some decent character based plotlines soon for him, as he is a bit too mysterious and gung-ho for my tastes - we need a few teasers to keep us going. The one teaser we got was something along the lines of "I need to talk to a certain Doctor I know about why I can't die". OK - great so we can hope for a cross-over with Doctor Who... except Russell T Davis (producer of both) has flatly denied that there will be any crossovers.
What else... Christmas shopping clearly! That is all done now. Although I need to get our Chrissie cards posted!
PC wise... I haven't had time to play NWN2 and haven't had an internet connection to play WoW on, so I actually have been trying Company of Heroes.
Hubert bought it for me for my birthday otherwise I would have ignored it. I gave up on RTS games after Red Alert but since this one fell into my lap for free I thought I would give it a go.
It's fun in small doses! The graphics are great and the mechanism of resource management works well enough that you can pretty much ignore it.
I have learned from my mistakes too. The computer cannot be beaten on more than 2 fronts at once (as the interface doesn't allow you to jump between your troops quickly enough to react to the enemy on 3 fronts). It is better to defend your key structures and then concentrate your attacks on one front at a time. Sure this takes much more time, but you take a hell of a lot fewer casualties. I suspect that as I progress through the game I won't have the luxury of taking my time, but for now the game has a fairly kind learning curve and doesn't punish you too much for ignorant mistakes!
Sure, I won't charge an MG emplacement again from the front! Stick one man in cover in front of it to draw fire and set the rest on flanking manoeuvers (remembering that grenades are your friends)!
Anyway I have some MI to create before lunch, so I'll write more later.